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General Tabletop RPG Appreciation Thread


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#1186 Valence

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Posted 12 August 2017 - 03:07 AM

My players were at the last section of this particular area, with one more encounter to go...a fight with a young dragon.

 

Spoiler

 

So yeah, group and co killed a young dragon and everyone had fun and all was well, except for that one part where they all died to the dragon.   


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#1187 Trohnics!

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Posted 12 August 2017 - 04:11 PM

Okay I'm good this thing can die now in a cool way next round oh shit wait the Ranger is moving toward the dragon DON'T GET AN OPPORTUNITY ATTACK AGAINST YOU SHIT GODDAMNIT didn't know it's reach was 10 ft. instead of 5 ft. I guess you get bit too and now the Ranger is nearly dead.

 Why did the ranger choose to move up and take the opportunity attack?
 

 

Everyone said they enjoyed it, too so, that's good. They had fun regardless of how botched it was.

In the end, that's all you can hope for.


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#1188 Valence

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Posted 12 August 2017 - 08:05 PM

 

Okay I'm good this thing can die now in a cool way next round oh shit wait the Ranger is moving toward the dragon DON'T GET AN OPPORTUNITY ATTACK AGAINST YOU SHIT GODDAMNIT didn't know it's reach was 10 ft. instead of 5 ft. I guess you get bit too and now the Ranger is nearly dead.

 Why did the ranger choose to move up and take the opportunity attack?

 

The Ranger is the only person with any kind of healing spells in the group (no one wanted to play a healer) and was trying to heal the Monk. 


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#1189 Classic-wolf

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Posted 12 August 2017 - 10:20 PM

Damn those A.o.O.s!
But if you get multiple AoOs and use a Ki-gen monk, oh the juicy flash imitation you can do!
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#1190 tibone

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Posted 29 August 2017 - 08:09 AM

Has anyone played Mice & Mystics? A couple of friends and i are thinking about starting playing with something very simple and M&M seems to fit what we are looking for in a game.

Especially the very simple combat. which is something we require (we really don't want a complex system with long fights).

 

If you have any other suggestions, i'm all ears.

As long as the combat is simple enough and we can get some sort of accomplishment in sessions of 3hrs (approx).


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#1191 Djinnocide

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Posted 29 August 2017 - 12:12 PM

...simple combat. which is something we require (we really don't want a complex system with long fights).

 

If you have any other suggestions, i'm all ears.

As long as the combat is simple enough and we can get some sort of accomplishment in sessions of 3hrs (approx).

 

 

Must...resist...proselytizing...Dungeon World


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#1192 the Wozz

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Posted 29 August 2017 - 12:41 PM

 

...simple combat. which is something we require (we really don't want a complex system with long fights).

 

If you have any other suggestions, i'm all ears.

As long as the combat is simple enough and we can get some sort of accomplishment in sessions of 3hrs (approx).

 

 

Must...resist...proselytizing...Dungeon World

 



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