Posted 02 October 2011 - 01:40 PM
It's being filled out with tons of game play mechanics as we speak. Remember hearing about how certain characters can summon a Gravelord in to 3 random people's game world? I always thought that sounded kind of stupid, since you send a cpu controlled enemy into other people's games. It just seemed kind of random, and trollish. Well, here is a little more information about why, exactly, that isn't actually as cheap and sort of random as it sounds:
Being a Gravelord's servant allows you to invoke the gravelord ability, which consists of you placing a soul sign of your own on the ground. This soul sign will appear in 3 other player's worlds, wherever you sat the sign down. It is in the best interest for players to hide the soul sign to avoid what I'm about to mention. While the gravelord is invoked, black phantom monsters (upgraded versions of already difficult creatures) will be summoned in 3 other worlds.
The reason for invoking the gravelord isn't to gain humanity. Invasions are. When using the gravelord, if a player dies while under the effect of it, his blood stain will be robbed of half of his souls, all of which are given to the gravelord. If a player finds the soul sign of the gravelord, he can invade the gravelords world and kill him, thus freeing all 3 worlds of the curse. To be frank, all 3 players can invade at the same time, which makes the gravelord very risky, abeit extremely fun.
I am 100% confident that this game is going to absolutely dominate.
Posted 02 October 2011 - 01:57 PM
Posted 02 October 2011 - 02:48 PM
All men dream, but not equally. Those who dream by night in the dusty recesses of their minds, wake in the day to find that it was vanity: but the dreamers of the day are dangerous men, for they may act on their dreams with open eyes, to make them possible.
Posted 03 October 2011 - 10:57 AM
At one point, I had bizarre froglike creatures breathe a cursing mist all over me, causing me to become cursed. Becoming cursed means losing half of your health bar, and lifting the curse involved sprinting through the murky New Londo ruins, avoiding ghosts while seeking the special healer who could lift the curse. After idling for too long in a demon's abode, a bulbous growth sprouted on my head, and I could no longer equip a helmet. Now I have a giant tumor growing on my neck instead of a head and no access to the defensive benefits of the black-hemmed hood I love so much!
This sounds brutal. I'm concerned to put $60 on a game that I might throw out the window because of frustration.
Posted 03 October 2011 - 11:32 AM
also, am I the only one that has his class and covenant picked out?
Cleric with auto-Covenant of the White and then later joining Blade of the Darkmoon. I think this is a great first run through. NG+ might be a different ball game. Might venture into neutral parties, Warrior of Sunlight sounds fun with a Knight or Warrior class build. Or a Pyromancer with Path of the Dragon. NG++ will ultimately be Deprived with Dark Wraith and trolling the shit out of people in PVP
Posted 03 October 2011 - 11:41 AM
I wonder if there is any performance difference between the two. The first engine was designed for the PS3, so maybe it runs better than on the 360.
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