Game #54: Neutopia II
This game's not too different from its predecessor.
The graphics are nearly identical to the first Neutopia.
I feel like Neutopia II is a bit harder than the first, but mostly in cheap ways.
One of the first changes to the game I noticed was that you can now move in 8 directions.
This is helpful for fighting certain enemies as many of them don't move diagonally.
But in another way, it can be a big problem, especially when you need to use the Rainbow Drop (basically this game's equivalent to Zelda's stepladder).
You can't cross gaps without being lined up pixel perfect, and considering how fast the hero moves, this ends up being a problem way too frequently.
Those annoying blocks that shoot out swords when you get close are back and cheaper than ever.
Now swords can pop out of treasure chests, too!
And there's also floors that can flip over and reveal spikes for you to accidentally walk on.
Worst of all, the tiles that trigger these traps sometimes look the same as the rest of the dungeon floor!
As I was watching the game's ending, there were some demos showing off fights against all of the game's bosses... and I noticed during one demo in particular that the hero used an attack I seemingly never used!
I must have missed a weapon somewhere during my adventure 'cause I don't remember ever having the ability to shoot tornadoes at enemies.
One thing I recall about the first Neutopia is that there are a number of different maps for you explore; you generally did two dungeons per map and then moved on to the next one.
Neutopia II doesn't follow that structure and instead has one big map that contains all the different locations.
Despite this, the game is actually a lot more linear as the map isn't all that big and you are mostly locked into one small area until you have the item needed to enter the next small area.
At least these locations are all distinct from one another as they all have different types of trees, terrain, and music.
Oh, speaking of the music... I like this game's soundtrack a lot more than the first game.
There's more variety this time as the music changes between different overworld areas and there's more than one dungeon theme.
I'm not sure whether I would recommend this game or not... I wasn't all that impressed with the first one and this one's not much different.
I mean, it's not a bad game... it's just sorta... average.
If you liked the first Neutopia, then I suppose Neutopia II will be appealing to you as well...
Just don't expect it to be a huge improvement... or even a modest improvement... it's just more of the same.