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#2926 Beef-Clef

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Posted 22 February 2019 - 10:52 AM

This conversation is making me nostalgic but not nostalgic for emulation in the 90s, cuz it really sucked but it was a lot of fun too. It seemed like such a long time period because we were young, but in reality there was a ridiculous amount of progress in a short time period. Between 1995-1999 we went from barely being able to load NES roms to having CPS2 decryption tables mostly completed. I remember the day when NeoRageX finally was able to play ADPM channels without them being white noise, what a great day that was!

 

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#2927 Beef-Clef

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Posted 22 February 2019 - 11:15 AM

 

 

"happiness not allowed" more like it

I was too poor for happiness. :( Could only convince my dad I needed a PC because I could use it for school work. I too got shit loads of joy from my PC games. Sad that I missed so many classic across those generations of consoles though, but I get to do that now at least.

 

 

By the time the mid 90's rolled around you could emulate most of the popular consoles on fairly low end computers. I had a Pentium 166 that I ran N64 games on.

 

 

Also I don't know about the "mid" 90s having any viable emulation. I don't remember having any playable N64 emulators till at least late '98. And it could barely run SM64 let alone any other commercial games. Hell I don't even remember any playable NES emulators till late '96-early '97, and they were extremely inaccurate (I don't know if you remember how buggy NESticle actually was) and didn't have great game support. I don't even remember any SNES emulator that could play actual games till Snes9x in late '96. And even then there was no superFX support, and half the sound channels were garbled till at least '99, not to mention limited game support. Same with Genesis emulation, I don't remember anything actually worth trying till 97. That all falls to "late" 90s for me.

In terms of Windows/DOS there was nothing really "playable" in emulation till 1997, with 1995 being the year that we started hearing rumors about some emulators that could play more than a couple homebrews.


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#2928 nEwT

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Posted 22 February 2019 - 11:26 AM

you people are old
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#2929 raubhimself

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Posted 22 February 2019 - 12:13 PM

It's crazy to me to remember how old I thought NES and SNES stuff was in the early days of Nesticle, ZSNES, Snes9x, etc. Like, I think I was 13 or 14 in 1998 the first time I saw Nesticle, and I was like WOW I can play all these OLD AS DIRT games! But like the NES was my only system just 3 or so years prior. 

 

I can't fathom today that a game from three years ago could be considered ancient history to me.


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#2930 Beef-Clef

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Posted 22 February 2019 - 12:44 PM

haha yeah that kid time perception is nuts when you think about how quickly things actually moved. When I think backwards from today to Dark Souls release, and then i think about that same timeframe 20 years prior, 1991-1999 we got SNES, SegaCD, 32X, PSX, Satun, N64, Dreamcast, 6 final fantasy games, 11 street fighter games, samurai showdown 1-4, kof94-99, fatal fury1-mark of the wolves, capcoms VS series, darkstalkers, mmx1-4, the list goes on.

 

Anyway back to PC games.


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#2931 tibone

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Posted 22 February 2019 - 04:59 PM

yeah, dos stuff wasn't so good on emulators.

the earlier builds of mame was great for early-mid 80s games

but my pentium 100mhz struggled to run TMNT with sound, for instance.

 

i could run genecyst (it was buggy with no raster support, never added, KGen98 (in 98) to the rescue.

MekaDOS, BrSMS (because it was written in asm, it was bloody fast).

Nesticle was good, but LoopyNES was better.

 

And Snes9x was actually called Snes96, 97, 98, i think it was in 99 that they adopted the 9x moniker.


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#2932 Ken Oh

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Posted 22 February 2019 - 07:47 PM

And Snes9x was actually called Snes96, 97, 98, i think it was in 99 that they adopted the 9x moniker.


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#2933 CrimsonGhost

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Posted 25 February 2019 - 08:40 AM

 

 

 

"happiness not allowed" more like it

I was too poor for happiness. :( Could only convince my dad I needed a PC because I could use it for school work. I too got shit loads of joy from my PC games. Sad that I missed so many classic across those generations of consoles though, but I get to do that now at least.

 

 

By the time the mid 90's rolled around you could emulate most of the popular consoles on fairly low end computers. I had a Pentium 166 that I ran N64 games on.

 

 

Also I don't know about the "mid" 90s having any viable emulation. I don't remember having any playable N64 emulators till at least late '98. And it could barely run SM64 let alone any other commercial games. Hell I don't even remember any playable NES emulators till late '96-early '97, and they were extremely inaccurate (I don't know if you remember how buggy NESticle actually was) and didn't have great game support. I don't even remember any SNES emulator that could play actual games till Snes9x in late '96. And even then there was no superFX support, and half the sound channels were garbled till at least '99, not to mention limited game support. Same with Genesis emulation, I don't remember anything actually worth trying till 97. That all falls to "late" 90s for me.

In terms of Windows/DOS there was nothing really "playable" in emulation till 1997, with 1995 being the year that we started hearing rumors about some emulators that could play more than a couple homebrews.

 

 

 

UltraHLE did't come out until early 1999. I remember using one called Corn64 that ran Mario64 and Zelda at fullspeed. It ran whell enough for me to complete the game. The only issue that was game breaking was not being able to see through some of the spider webs in the deku tree level.  I remember going to Daves Classics every day for news on new emulator releases every day after school. It was amazing how quickly everything advanced back then. Graphics cards and pu technology was exploding too. 


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#2934 Tina

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Posted 25 February 2019 - 08:56 AM

I was telling Snapple the other day about how I remember the Ocarina of Time vs. Final Fantasy VII arguments on the Nintendo BBS back in '98 and '99. Everybody on the Nintendo BBS was a Nintendo fan, but there were two main factions. You had the SNES fans who jumped ship to PS1 and you had the Nintendo fans who stuck with Nintendo during the 5th gen and had the N64. So they'd constantly argue which was better, OoT or FF7, and both sides would try to back up their arguments by playing the other via emulation. Of course they'd, without fail, come to the conclusion that the emulated game was the inferior one. The games ran like crap with the emulators of the time, but without experience with the legit games and hardware, they had no idea the games weren't supposed to look and play like that.

 

So yeah, on the flip side, without any significant experience with home consoles, emulation in the '90s may have seemed adequate or even accurate. Ignorance is bliss, after all. But the reality was that emulation was pretty crap back then. Even into the 2000s, I was importing Super Famicom games that couldn't be emulated at all, like Star Ocean.


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#2935 tibone

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Posted 25 February 2019 - 10:21 AM

so, bleem! was great, right?

right?


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#2936 CrimsonGhost

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Posted 25 February 2019 - 11:20 AM

I remember Psyke being a lot better than Bleem. Snes emulation was pretty accurate for the most part excluding games that used special chips. 


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#2937 M-H

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Posted 25 February 2019 - 01:04 PM

Man, I loved patching and playing Dejap's translations back in the day. I was hardcore zsnes 4life back then, but I think snes9x is better today.

epsxe is the only psx emu that has ever been worth a shit to me, but N64 emulation to this day seems to be finicky (but I haven't tried in a while). epsxe for android on my chromebook works way better than I expected.

I had bleem but couldn't get it work right on my Win98 PC.
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#2938 Leonidus

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Posted 25 February 2019 - 03:26 PM

epsxe for android on my chromebook works way better than I expected.

All this talk about emulation makes me yearn for the days of good emulation on my phone.  If only touch screens weren't a wildly inferior input method to buttons, I'd actually be able to enjoy it like I did before 2014. 

 

We have all the power in the world now on our phones and it's totally worthless for gaming.  It also forces mobile game devs to refrain from making anything which requires technique or skill from the player.  Hence our forever shitty mobile gaming industry.  I don't work in game dev, but that's how the situation seems to me.


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#2939 CrimsonGhost

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Posted 26 February 2019 - 07:51 AM

I was able to emulate the gamecube on my phone the other day. Mario Sunshine at full speed in your pocket. Crazy how good Android emulation has become. I think ARM architecture is advancing really quickly while IA64 based chips have stagnated.


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#2940 Valence

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Posted 27 February 2019 - 05:23 PM

My second monitor finally died. I've had it for almost 15+ years and it was my first LCD monitor. RIP Hitachi. You have served me well. The screen didn't completely die, and it actually looks kinda neat but obviously it's not usable.

 

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Anyways, I was thinking I would just get a brand new monitor and have my main monitor become my secondary. Was looking at either this or this and would love some feedback since it's been forever since I've bought a new monitor. I'm currently using a Samsung SyncMaster 941BW and I have zero problems with it so it's not like I need anything fancy or anything as an "upgrade" but if I'm buying a new monitor I might as well make it my main one, you know ?


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