You must be kidding...
Posted 29 December 2018 - 08:10 PM
Eliminated the indirect JMP play with my BMI relocator.
Also added some missing SFXs to it.
And with that it raps up my NSF ripping posts, since I'm not going to post more in this year.
Posted 13 June 2019 - 04:18 PM
Long time no post. After a break from NSFe tagging due to other priorities (plus needing a hiatus), I posted a new update to WiiGuy's DropBox. Mostly it's an A-Z (literally) batch of SFX, Dendy, and PAL Optimized files primarily fixed up by MrNorbert1994. There are some new titles, including both SimCity files (by Chris Covell and Norbert although I'm sure everyone reading who wants an NSFe has already tagged their own). The Famicom music that is newly tagged in this collection includes Deep Dungeon IV: Kuro no Youjutsushi, Eggerland (FDS), Eggerland: Meikyuu no Fukkatsu, Hokuto no Ken, Hottaman no Chitei Tanken, Kero Kero Keroppi no Daibouken, Lost Word of Jenny: Ushinawareta Message, Rampart (Konami Famicom version), Saiyuuki World, Smash Pink Pong (FDS), and Zombie Hunter. So now the Eggerland/Lolo series is complete, but the Deep Dungeon series is still missing part III.
Posted 17 June 2019 - 02:20 PM
I'm afraid I still haven't looked into most of the Eggerland's NSFs, but I'm pretty sure that the first game's NSF is "malformated" in a sense.
Not to mention I think I miss SFXs from here and there.
Posted 18 June 2019 - 08:12 PM
The FDS Eggerland NSF does not have SFX, but the rest do. If you're able to fix it I'll redo the NSFe from the new rip. Thanks for fixing Maharaja by the way. I have it tagged for the next batch. I'll post more errors to Discord if I find them.
Posted 18 August 2019 - 05:15 AM
Happy Akira day, everyone! The story (according to the Famicom game at least) begins today, 31 years after WWIII, so I'm personally thankful that the beautiful city of Tokyo has never been decimated by telekinetic superhumans. Anyway, the reason I name-check this game in particular is that it's part of the latest batch of uploads to WiiGuy's DropBox. I'd like to thank MrNorbert1994 for his hard work in re-ripping this title, especially given how difficult it was, plus for his playthrough on YouTube that helped me tag the songs. His work was also invaluable for Maharaha (another new title tagged) and the Eggerland (FDS) fix with SFX. Other new FDS tags include most of the Big Challenge! series (apart from Go! Go! Bowling), most of the Famimaga Disk volumes (except Vol. 6: Janken Disk Shiro), Cocona World, Dandy: Zeuon no Fukkatsu, and Risa no Yousei Densetsu. Most of these were tagged using YouTube videos posted by Yamada-kun (https://www.youtube....pU-fyH5vroo2lEd), so if anyone reading this has encountered similar VGM playlists that could help me tag more Famicom titles, please let me know. NES title fixes (again thanks for Norbert as well as Karmic) are M.U.L.E., Rally Bike, and Short Order/Eggsplode! I also re-tagged Double Dragon II & III based on official OSTs. I know from a recent YouTube video that, like me, WiiGuy has been experiencing some NSFe burnout so his 8-Bit Stereo work has slowed down, so I don't know what that will mean for the timing of him making these files publicly available.
Posted 02 December 2019 - 08:15 PM
But I have had some burn out, mostly from all the exporting and making 8BS videos, the NSFe file stuff is always fun and nice to do but I've been so busy with so much life stuff I barely have time for anything. Hoping to slowly sort everything out soon. Between personal life, work, 8BS, Twitch streaming, and being in charge of some other projects, gets hard to keep up with stuff.
I have checked all NSFe's Lance has given me so soon I'll have a whole new update to the NSFe Collection with all the new stuff, and make sure any NSFe that has SFX, SFX Tagged and/or VFX is included on the initial file name so we know what's been done.
And plan to have another Update Video on the youtube channel for all plans for 8BS and all the NSFe file stuff.
Glad ripping and updating stuff is still going!
Posted 16 December 2019 - 02:10 PM
I'm starting to reconsider to remove the "VFX" tags from some of my rips and simply mark them as "NSF NAME (INCOMPLETE).nsf"
When it comes to the general NSF ripping side of things: not much to say really. My unripped SFX text files are slowly getting done, (somebody it will land in my wastebag) I really resort on Karmic, and NewRisingSun since what remains are just painfully hard to rip, and I do not have the patience for those unfortunately. A few notable rips for tagging purposes though:
Micro Mages (Homebrew Title [I completely had to reprogram the execution code and setup pattern tables to avoid being the NSF file of 25KB])
Miss Peach World (Hacker International's release of Color Dreams' Menace Beach)
Nebs 'n Debs (Homebrew title)
Panic! Dizzy (A new prototype from the Oliver Twins)
SD Gundam World - Gachapon Senshi - Scramble Wars + "Map Collection" (A previously unripped FDS game that uses a completely different execution method for songs compared to other Human Entertainment drivers)
+ a big amount of Sachen rerips + Odyssey Software rerips + a plethora of ear raping OneBus games that uses two APU channels (the second APU is mapped to $4020-$4035). For the last ones you need to have NewRisingSun's fork of Nintendulator, since no hardware player supports this form of expansion audio. I actually went over my mind and made a few MMC5 hacks for some of these (you just had to remap the previously mentioned register space to $5000-$5015).
Hopefully next year we might do the last remaining PAL NSF rips for the already dumped games (Mainly Missing: Castlevania III: Dracula's Curse and Ultimate Air Combat - both of these games require on cartdata bus fetch and those are a fucking nightmare to deal with).
So overall I can say that the NSF completion archive for at least commercial and non-commercial games and demos are still emerging like a never ending cycle. For FDS stuff only 4-5 remains now.
Like I said earlier, if anybody noticed some buggy crap in the new rips, let me know!
Take care everybody!
Posted 31 December 2019 - 03:44 PM
Happy end of the year, everyone! WiiGuy, I'm glad you still stop by every once in a while but I completely understand your burnout. I will probably make an update at some point in the coming months but I've had to take a break as well. Norbert, thanks as always for your fixes and updates (and thanks to Karmic and NewRisingSun as well). Happy New Year!
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