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Beef-Clef

Member Since 18 Jul 2007
Offline Last Active Today, 12:28 PM

Posts I've Made

In Topic: Sekiro: Shadows Die Constantly

Yesterday, 11:09 AM

Shoe I agree with you to an extent, the game is very focused and tells a specific narrative that has to be done one way to make sense, but the swordplay element of the battle mechanics get too tedious for my tastes. They gave Sekiro all this maneuverability we all wish we had in a Souls game, the spiderman shit, the freeform jumping, the swift rolling and tighter controls are all awesome upgrades, and then you get into a fight and you have to stop and turn into a slug while you wait for the best chance to parry and hope that 7 other dudes don't fly out behind you who are each capable of doing a two hit kill on you. And for real fuck that camera.

 

I understand my complaints apply to a Souls game as well, I just think the overall presentation isn't enough to sustain the monotony of the gameplay.


In Topic: drummara / percusarra

Yesterday, 11:01 AM

I mean I don't like too much click regardless, I'll use only as much as I absolutely need to get it cutting through, tho I expect my tastes will change within a couple months.


In Topic: Anime

18 June 2019 - 10:42 AM

yeah attack on titan kind of lost me, it loses all substance after a certain point, I haven't read any of it in probably a year now, I hope it decides to actually go somewhere decent


In Topic: guitarra

18 June 2019 - 08:59 AM

Too bad the guy playing it in the demo isn't doing a great job of making it sound good. I'd like to hear someone drive this thing.


In Topic: Sekiro: Shadows Die Constantly

18 June 2019 - 08:41 AM

Yeah I think that's what I'm coming to realize about it, it doesn't feel difficult as much as it does tedious because even with all the prosthetic tools there's only one way to play the entire game. It feels as if from software is trying to cater to the GIT GUD neckbeards. They found a way to take away the Dark Souls satisfaction and sense of accomplishment when you land a good hit or beat a tough enemy. I might try to beat NG+ after I finish it, I think I'm right at the end now.