I tried playing Chrono Cross a year or so ago on my Vita and the color system was so confusing to me. And keep in mind, when it first came out I beat the game and got the "best" ending that required the insane color manipulation on the final boss. But going back to it the game does not really explain much and I couldn't recall how it works at all.
Pretty much my thoughts exactly. I beat solo mode and I didn't end up 100%ing it because I didn't feel like going back to the handful of levels I goofed up on. Having a reward based on how many boxes you use but giving no indicators on what that value is on any given level is weird.
I didn't bother with the co-op mode because that sounds annoying playing solo.
I appreciate LCS's but I can't pretend the publisher/Diamond/LCS model is good or in any way something I want. Keeping up with weekly comics is not something I'm interested in anymore. Storing boxes of comics that are hard to dig out is not something I'm interested in anymore. Reading trade collections is easy. Reading things cheap on my tablet is easy. It's not ideal, but it's cheap, way less annoying, and I can read so much more stuff (for better or worse) than I could doing the Wednesday warrior thing.
Unfortunately most people that are interested in reading comics are not interested in going to a specialty shop on a specific day to collect expensive single issues. This is really nothing new and I don't feel bad for the industry for refusing to adjust for so long. I do feel bad for LCS owners and employees.
Been trying to hit up my office gym 3 days a week. I think I have done so the past 4 weeks except the week of Memorial Day (which was fine because I did a bunch of yard work that weekend so I'll count that as a workout, sure), and tomorrow I may have jury duty. My measure for success is so low right now, if I go and do the most minimal amount of exercise, I count it as a win, because in the battle of perfection vs nothing, nothing will win for me.
Mostly been trying to put together some "full body" workout baloney with the limited equipment I have available at the office gym. It's been working out pretty well and I'm tweaking things here and there as I go along. I don't know what I'm doing but I work for a college that has a kinesiology program and stuff and meet with some of those faculty regularly so really I should be mining them for info.
IMO Fire Emblem is not really the same as Advance Wars. They are strategy games but that's about where the similarities end. If I remember correctly, in Advance Wars you can build/buy/recruit new units mid-battle. You can't do that in Fire Emblem. That makes them very different types of battles.
Thanks for the detailed breakdown. In the end, I would most enjoy the game that requires interesting tactics and careful fighting to win without becoming repetitive. I'm sure they're all like that to an extent, but maybe one of them pulls it off better than others. I may have to dive deeper into some video break downs and whatnot. I might be the weirdo that likes Fates. Or maybe Echoes different way of doing things puts a greater emphasis on the tactics. Or maybe I'll just enjoy the first and most critically successful.
What I think I really want is another Advance Wars game, but they sadly stopped making those after Days of Ruin.
Do you have a Switch? Wargroove is supposed to be a spiritual successor to Advance Wars. I think it might be out on PC too?
The cosmic ghost rider stuff has been really great. Goofy, entertaining, and still kind of following some cool cosmic mythos. Cosmic ghost rider came out of the end of last Thanos series, which was also pretty great. It sets up the Thanos of today against "King Thanos" at the end of time after he had basically conquered and destroyed the entire universe, and he has ghost rider as his herald.